Friday, July 4, 2008

More MMO Class Ideas

The Grappler

Basically a wrestler, the Grappler uses his body as a weapon. Using nothing but brute strength and light body armor, he tosses and neutralizes his enemies with submission holds. His combat styles range from charging, toppling over his enemies, to targeting specific body parts, to cracking his opponents' necks with deadly submission holds. Grapplers are also the toughest and most enduring warriors since they don't carry heavy equipment.

Grapplers live a harduous life of endless fighting and drunken bar fights, and can therefore sometimes intimidate their enemies into submission or cheer up and encourage their allies, driving them sometimes into a battle frenzy. They have a whole spectrum of battle shouts, charisma and constitution buffs and survival skills. They make great battle leaders as they will often clash with an enemy party fearlessly.

The Mystic


Scattered throughout the world are remains of a long lost civilization, and the Mystics are what's left of it, as they worship their technologically advanced ancestors. In return, these abandoned ruins will come alive whenever the Mystic approaches them. They actually are of a robotic nature and will detect whenever the Mystic is near.

Through hundreds of generations, the Mystics have remembered how to operate these machines and use them to defend themselves, teleport from one place to another, uncover ancient treasures and caches, spy on their enemies, learn ancient knowledge and exclusive magic spells or summon help when in time of need. Naturally, Mystics will usually regroup around these long abandoned ruins and engage in worship rituals; they will defend them with their lives.

The Cronus Knight


The Cronus Knights have such a deep understanding of time and its various principles and manifestations that they can actually control it. On the battlefield, they are able to not only see future events but actually roll back time. The amount of time recovered, the area of effect and the effect itself are related to the Knight's level of experience. Some Cronus Knights are even capable of bringing a fallen comrade back to life.

The Cronus Knights can also increase his allies' attack and movement speeds, slow down or stop their enemies dead in their tracks, or appear to teleport themselves as they freeze time and move around the battlefield. The Cronus Knights can also cast a time bubble on magic spells; in other words, they can delay a spell's effect, moving out of the way of ground targeted spell or incoming projectile spell such as a fireball.

The Scavenger


Each battle fought is likely to leave bodies, broken weaponry and sometimes forgotten loot. This is where Scavengers come in to reap whatever's left of these ferocious encounters, as they salvage these remains for usable material. Scavengers are also known to be excellent survivalists, as they often have explored most of the world in search of treasure, lore or just a good story to tell over a campfire.

Scavengers can specialize in lore, crafts or exploration. A Scavenger specialized in lore can actually collect quest items before being given the quest - sometimes very useful as they can simply venture into an unexplored area without having to be given any quests. A Scavenger specialized in crafts can gather broken weaponry, animal-derived goods such as pelts, ivory or chitin and building material and can recondition them for the trade market. A Scavenger specialized in exploration earns attack bonuses against the types of monsters he's slain the most, exploration bonuses in new, yet-unexplored areas, and a bigger, more detailed world map. These bonuses also apply to their allies, as they temporarily share their knowledge with them.

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